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22 July 2009 @ 02:52 pm
Cash card acquired! *Zelda music*  
After the saga of getting my bank account (chronicled by softlykarou in this entry), I expected to have a bit more difficulty getting my cash card. But nope--it was essentially painless. I took my form in, added an extra number where I needed to, stamped it, picked a PIN number ("secureeto nunbaa") and then off I went. It should be here in 2 to 5 days, and then I can finally get paid for my job.

We went to Softbank to resolve the phone thing, and it did turn out to be a mistake. For whatever reason, Visa stopped accepting the charges from Softbank, which meant that my bill hadn't been paid in two months. So we went to the store, paid the bill, confirmed that it was fine to pay with cash from now on (which is no problem for me, since that way I can avoid being mugged by the exchange rate anyway), and then 20 minutes later it was working again. Simple. I also need to stop downloading $0.99 games on my iPhone. Some of them are okay, some of them are good, but with most of them it's obvious why they're only $0.99. What I really want is an iPhone port of Final Fantasy 1. That'd be amazing.

I'm currently on vacation from school. Normally, Japanese school teachers have to go in year round, even when the students are gone, despite not having anything to do. However, in some respects I'm treated more like a part-time teacher, so I get the time off. It'll be a nice break, I think.

I've been playing a heavily-modded Morrowind lately. To give you an idea of what I've done to this game, the base game is maybe 1.2 gigs with both expansions installed. My installation is 4 gigs with all the extra content, files, textures, etc. I've added into it. I've probably put another ~80 hours of gameplay into it on top of what it already had. And all this without having tried Oblivion. Of course, I have a backlog of games to play, but I just beat Final Fantasy IV on the DS so I'm at least working on them slowly. Now to beat Phoenix Wright: Ace Attorney and start up Phantom Hourglass...

Is Oblivion worth playing? Or, I guess a better question is, how is Oblivion compared to Morrowind? I know about some things (Daggerfall-style fast travel, no levitation/teleporting, Radiant AI, bandits in full daedric), and I know about mods to fix some of the problems I'd have with it, but I'm curious about the opinion of anyone who has played it.

My parents are coming at the end of the week, then off to Kyoto (again) and Nara. That'll be fun, I hope. ^_^
Current Mood: bouncybouncy
Current Music: None
The Little Plantbexplant on July 23rd, 2009 01:15 am (UTC)
igot ff4 for ds, got stuck trying to climb the stupid tree. got stuck in zelda, i dont have a lot of experience with games so im not used to the interface.

pheonix wright, is my game. just beat level 2.
Andrew West Hortonpiratepower on July 24th, 2009 10:41 am (UTC)
I enjoyed Morrowind a lot more than I did Oblivion. That's not to say it's a bad game by any means but it felt too cumbersome to me. The lockpicking was especially irritating.
dorchadasdorchadas on July 25th, 2009 12:47 pm (UTC)
Lockpicking? Why?

The reason I ask is that the main complaint I've heard is the opposite--once you figure out how the minigame works, your in-game skill value is essentially meaningless.
Andrew West Horton: Tom Selleckpiratepower on July 25th, 2009 11:16 pm (UTC)
Yeah that's pretty accurate. It's like 50% user skill and 50% luck, and 100% annoying. I barely remember any other parts of the game but having lockpicks break over and over.

Granted I wasn't running a super top of the line computer at the time, but I had to dumb the graphics down to the lowest settings to get a playable framerate.

I really didn't like the AI leveling system. If you really micro-manage all of your attributes to get the 5x modifiers you'll still outpace the enemies but I found I spent MUCH more time worrying about my stats than I did playing the actual game.
dorchadasdorchadas on July 26th, 2009 09:54 am (UTC)
That makes me glad that two of the first things I nodded were removing enemy scaling and changing the leveling system so that your stats go up automatically as your skills do.

What do you think Oblivion does better than Morrowind (besides, obviously, graphics)?
Andrew West Hortonpiratepower on July 26th, 2009 10:27 am (UTC)
I enjoyed Oblivion's story a lot more. Plus it has Patrick Stewart doing narration. The battles in the portals are pretty intense but get repetitive as the game progresses.