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28 November 2016 @ 02:52 pm
On leaving the candle burning  
softlykarou doesn't like the dark. I do. That's the way of it. Left up to myself, I leave most if not all the lights in the apartment out, since the light filtering in from the alley outside through what few openings are left in the curtains we have up is enough for me to see by. Even at night, I usually don't bother to turn on the lights when I get up and move around. The apartment layout doesn't change, after all, and my night vision is pretty good. But sometimes, when I come home, the curtains are open and all the lights are on as softlykarou soaks up the light.  photo Dawn.png

The last couple nights, I've been reading a Let's Play of a Japanese RPG Maker game called Corpse Party. You can probably tell what kind of game it is from the title, and even though the links to the music and sound had vanished into the internet ether--sadly, since they're the highlight--I still found it creepy enough that before I went to sleep last night, I left the living room light on.

It would have made more sense when we lived in Japan, since we basically lived in a J-Horror house. We literally had an abandoned house right next to ours, plus another abandoned compound just down the street. We had steep stairs with no railing that a spirit could easily have pushed us to our deaths down.  photo japan001.gif But here, where three quarters of the apartment is always visible from any other point in it?

Well, it's the dark. softlykarou was worried that I would think less of her when she told me that she didn't like the dark, but I don't. The dark is scary! And who knows what could be out there. I can tell myself whatever I want, but my instincts are the instincts of a savannah-dwelling ape who stayed with the group or huddled by the fire and lived, while those who knew there was nothing out there were eaten by lions. So it took me a long time to fall asleep, and while I didn't have nightmares that I remember, I woke up an hour and a half before my alarm.

Maybe it's also that the game takes place in a school. I taught in a Japanese school, and I've been in other schools. They're all laid out pretty similarly, so it was easy for me to convert the minimal RPG Maker graphics in my mind into what a decayed, rotting school would actually look like. Maybe more effective than if the graphics had been more realistic.

Usually I'm fine in the dark, but it doesn't take much.
 
 
Current Mood: scaredscared
Current Music: Retronauts podcast